clustercrawl · descend into your atproto cluster

Type a Bluesky handle. Six-to-eight rooms per floor, five floors deep — a fifth-generation dungeon, sort of literally. The mutuals in that handle's cluster roam the rooms as monsters, closing in when they spot you; the handle's own posts become item-cards dropped on the floor, rarer the more they got liked — and any post a mutual actually liked drops as a healing potion. Bump a monster to fight it in turn-based card combat — beat it and it drops loot too, sometimes a potion. Some rooms hide a ? tile — a random encounter, good or bad, like your post hitting the For You feed or getting qt'd by a bully — that buffs or debuffs you for a few turns. Recovery between floors is only partial, so hoard your healing. Between fights, open the Deck screen to combine two collected cards into one stronger crafted card — you'll need it, something big is guarding the bottom.

reads Bluesky's public graph + feed in your browser — no login.

crawling 's cluster

            
?
0/0
energy 3/3

deck & forge

select exactly two uncrafted cards, then combine — they're consumed and replaced by one stronger crafted card. crafted cards are final and can't be fed back into another fusion, so a card can only ever be forged once. click a selected card again to deselect.